<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>SIGNULL</title><link>https://signull.cc/</link><description>Internet culture, under examination.</description><language>en</language><atom:link href="https://signull.cc/rss.xml" rel="self" type="application/rss+xml"/><item><title>The password is no longer the only way in.</title><link>https://signull.cc/tech/passkey-sign-in-brief/</link><guid isPermaLink="true">https://signull.cc/tech/passkey-sign-in-brief/</guid><description>Passkeys move a familiar daily task toward a device-unlock experience.</description><pubDate>Wed, 07 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Can people identify AI-generated UGC videos?</title><link>https://signull.cc/research/can-people-identify-ai-generated-ugc-videos/</link><guid isPermaLink="true">https://signull.cc/research/can-people-identify-ai-generated-ugc-videos/</guid><description>Sometimes. But recent studies suggest viewers are only modestly better than chance in some settings, much better in others, and often become more suspicious of real footage at the same time.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Can people identify scam websites from visual cues alone?</title><link>https://signull.cc/research/can-people-identify-scam-websites-from-visual-cues-alone/</link><guid isPermaLink="true">https://signull.cc/research/can-people-identify-scam-websites-from-visual-cues-alone/</guid><description>Bad design can make a scam easier to notice. Good design does not make a website safe — and controlled phishing studies show how unreliable appearance-based judgments can be.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Do you actually own digital game purchases?</title><link>https://signull.cc/gaming/do-you-own-digital-game-purchases/</link><guid isPermaLink="true">https://signull.cc/gaming/do-you-own-digital-game-purchases/</guid><description>On most major storefronts, paying full price for a digital game buys a personal licence to use it, not transferable ownership of the software. The difference matters when accounts, DRM, servers or storefront rights change.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Does a blue verification badge still increase trust?</title><link>https://signull.cc/research/does-blue-verification-badge-increase-trust/</link><guid isPermaLink="true">https://signull.cc/research/does-blue-verification-badge-increase-trust/</guid><description>The blue check still changes how an account looks. But in 2026, the symbol no longer means the same thing from one platform to the next — and the research does not show a universal credibility boost.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Does repeated exposure make false claims feel more believable?</title><link>https://signull.cc/research/does-repeated-exposure-make-false-claims-more-believable/</link><guid isPermaLink="true">https://signull.cc/research/does-repeated-exposure-make-false-claims-more-believable/</guid><description>Yes. Repetition can make a claim feel more true even when the claim is false — but the effect is modest, context-dependent and strongest before careful evaluation kicks in.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Flex culture: why wealth signals spread faster than actual wealth</title><link>https://signull.cc/internet/flex-culture-why-wealth-signals-spread-faster-than-actual-wealth/</link><guid isPermaLink="true">https://signull.cc/internet/flex-culture-why-wealth-signals-spread-faster-than-actual-wealth/</guid><description>A car, a watch, a balance screenshot or a first-class seat can cross a feed in seconds. The wealth behind the image cannot. That gap is the engine of flex culture.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How account-selling markets work</title><link>https://signull.cc/gaming/how-account-selling-markets-work/</link><guid isPermaLink="true">https://signull.cc/gaming/how-account-selling-markets-work/</guid><description>A game account market turns progress, rare cosmetics and access into a resale listing — then builds a trust layer around a transfer the publisher may not recognize.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How AI video generation actually works</title><link>https://signull.cc/tech/how-ai-video-generation-actually-works/</link><guid isPermaLink="true">https://signull.cc/tech/how-ai-video-generation-actually-works/</guid><description>Modern AI video models do not animate one finished frame at a time. They compress moving images into a smaller representation, turn prompts into machine-readable conditions, and iteratively solve a noisy block of space and time into a coherent clip.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How browser extensions become security risks</title><link>https://signull.cc/tech/how-browser-extensions-become-security-risks/</link><guid isPermaLink="true">https://signull.cc/tech/how-browser-extensions-become-security-risks/</guid><description>The useful little button beside your address bar can hold unusually powerful access. The real risk is not only malicious extensions — it is what happens when trusted code, broad permissions and automatic updates meet.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How marketplace sellers fake reputation</title><link>https://signull.cc/proof/how-marketplace-sellers-fake-reputation/</link><guid isPermaLink="true">https://signull.cc/proof/how-marketplace-sellers-fake-reputation/</guid><description>Fake reputation is rarely one trick. It is a stack of bought reviews, feedback farming, inherited ratings, suppressed complaints and signals that look more independent than they are.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How MMO gold markets work</title><link>https://signull.cc/gaming/how-mmo-gold-markets-work/</link><guid isPermaLink="true">https://signull.cc/gaming/how-mmo-gold-markets-work/</guid><description>MMO gold is created inside a game, priced by players and sometimes exchanged for real money. The result is a market where time, virtual currency and actual cash can collide.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How much it costs to run an online game</title><link>https://signull.cc/gaming/how-much-it-costs-to-run-an-online-game/</link><guid isPermaLink="true">https://signull.cc/gaming/how-much-it-costs-to-run-an-online-game/</guid><description>An online game can cost almost nothing in direct hosting or more than $100,000 a month. The difference is not simply player count: concurrency, server architecture, bandwidth, regions and how much infrastructure must stay ready all change the bill.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How reverse-image search works</title><link>https://signull.cc/proof/how-reverse-image-search-works/</link><guid isPermaLink="true">https://signull.cc/proof/how-reverse-image-search-works/</guid><description>You give the search engine a picture instead of words. Behind the upload box, it turns that picture into machine-readable features and asks a much narrower question: what in my index looks like this?</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How review manipulation works</title><link>https://signull.cc/proof/how-review-manipulation-works/</link><guid isPermaLink="true">https://signull.cc/proof/how-review-manipulation-works/</guid><description>The easiest way to distort a five-star rating is not always to invent a review. It is to control who gets asked, what gets counted and what disappears.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How to audit a viral claim</title><link>https://signull.cc/proof/how-to-audit-a-viral-claim/</link><guid isPermaLink="true">https://signull.cc/proof/how-to-audit-a-viral-claim/</guid><description>Separate the claim from the post, trace it to origin, test the evidence, then decide what the evidence actually supports.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How to spot purchased comments</title><link>https://signull.cc/proof/how-to-spot-purchased-comments/</link><guid isPermaLink="true">https://signull.cc/proof/how-to-spot-purchased-comments/</guid><description>A wall of generic praise is suspicious, not conclusive. Bought comments reveal themselves more reliably through patterns in relevance, timing, accounts and conversation.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How UGC creators make money without an audience</title><link>https://signull.cc/creators/how-ugc-creators-make-money-without-an-audience/</link><guid isPermaLink="true">https://signull.cc/creators/how-ugc-creators-make-money-without-an-audience/</guid><description>Influencers are paid partly for distribution. UGC creators can be paid for the creative itself — the video, the performance and the rights a brand needs to use it.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How visible does a conflict-of-interest disclosure need to be?</title><link>https://signull.cc/research/how-visible-does-a-conflict-of-interest-disclosure-need-to-be/</link><guid isPermaLink="true">https://signull.cc/research/how-visible-does-a-conflict-of-interest-disclosure-need-to-be/</guid><description>A disclosure that technically exists but arrives after the reader has formed a judgment is doing very little. Visibility is a design problem, not a checkbox.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Influencers promoting gambling: rules, disclosures and responsibility</title><link>https://signull.cc/creators/influencers-promoting-gambling-rules-disclosures/</link><guid isPermaLink="true">https://signull.cc/creators/influencers-promoting-gambling-rules-disclosures/</guid><description>A gambling promotion has to clear more than an #ad disclosure. The operator, audience, creator, claims and platform all have to be allowed where the promotion is seen.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>What is a passkey? The password replacement explained</title><link>https://signull.cc/tech/passkeys-explained/</link><guid isPermaLink="true">https://signull.cc/tech/passkeys-explained/</guid><description>A passkey is a cryptographic credential that lets you sign in with your device unlock instead of typing a password. It is harder to phish because it only works with the site or app it was created for.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Do polished websites make questionable businesses appear safer?</title><link>https://signull.cc/research/polished-websites-questionable-businesses-safer/</link><guid isPermaLink="true">https://signull.cc/research/polished-websites-questionable-businesses-safer/</guid><description>Yes. Visual polish can raise initial trust in an unfamiliar website before a visitor has checked who runs the business, whether its claims are true or what happens if something goes wrong.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Social media age bans are spreading. Here’s what’s actually happening</title><link>https://signull.cc/internet/social-media-age-bans-under-15-16-explained/</link><guid isPermaLink="true">https://signull.cc/internet/social-media-age-bans-under-15-16-explained/</guid><description>Australia already blocks under-16s from holding accounts on major social platforms. France tried an under-15 ban and lost it in court. Europe, the UK, Canada, Norway and Spain are now building different versions of the same idea.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why stolen credit cards end up buying game currency</title><link>https://signull.cc/gaming/stolen-credit-cards-game-currency/</link><guid isPermaLink="true">https://signull.cc/gaming/stolen-credit-cards-game-currency/</guid><description>Game currency can turn a stolen card payment into fast-moving digital value that may be transferred or resold before the cardholder&apos;s dispute catches up.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How Telegram impersonation scams work</title><link>https://signull.cc/proof/telegram-impersonation-scams/</link><guid isPermaLink="true">https://signull.cc/proof/telegram-impersonation-scams/</guid><description>The scam usually does not depend on a sophisticated Telegram exploit. It borrows a trusted identity, moves the conversation into private, and tries to make you act before you verify who is actually messaging.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>What happens when influencers fail to disclose ads</title><link>https://signull.cc/creators/what-happens-when-influencers-fail-to-disclose-ads/</link><guid isPermaLink="true">https://signull.cc/creators/what-happens-when-influencers-fail-to-disclose-ads/</guid><description>Usually, nothing dramatic happens the second a sponsored post goes undisclosed. The risk compounds instead: platform limits, brand fallout, regulator warnings, public rulings and, in serious or repeated cases, monetary penalties.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>What tokens mean in AI</title><link>https://signull.cc/tech/what-tokens-mean-in-ai/</link><guid isPermaLink="true">https://signull.cc/tech/what-tokens-mean-in-ai/</guid><description>A token is the unit a language model actually receives and generates — not a word, character or fixed amount of meaning. The same unit is also used to measure context limits and much of AI API pricing.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why creators launch their own products</title><link>https://signull.cc/creators/why-creators-launch-their-own-products/</link><guid isPermaLink="true">https://signull.cc/creators/why-creators-launch-their-own-products/</guid><description>A creator already has attention. Launching a product is an attempt to turn that attention into a business they can price, shape and carry beyond the next algorithm change.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why HTTPS does not mean a site is trustworthy</title><link>https://signull.cc/proof/why-https-does-not-mean-site-trustworthy/</link><guid isPermaLink="true">https://signull.cc/proof/why-https-does-not-mean-site-trustworthy/</guid><description>HTTPS can protect the connection to a fraudulent website just as effectively as it protects the connection to a legitimate one. The encryption is real. The trust conclusion is not.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why rare skins behave like collectibles</title><link>https://signull.cc/gaming/why-rare-skins-behave-like-collectibles/</link><guid isPermaLink="true">https://signull.cc/gaming/why-rare-skins-behave-like-collectibles/</guid><description>A skin becomes collectible when scarcity, variation, history and social recognition turn cosmetic code into something players rank, hunt, display and sometimes trade.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why spreads matter when buying crypto</title><link>https://signull.cc/money/why-spreads-matter-when-buying-crypto/</link><guid isPermaLink="true">https://signull.cc/money/why-spreads-matter-when-buying-crypto/</guid><description>A crypto platform can advertise a tiny trading fee and still give you an expensive fill. The spread is the gap between the price you can buy at and the price you can sell at — and it becomes part of your cost the moment you trade.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why usernames and handles became valuable digital assets</title><link>https://signull.cc/internet/why-usernames-handles-became-valuable-digital-assets/</link><guid isPermaLink="true">https://signull.cc/internet/why-usernames-handles-became-valuable-digital-assets/</guid><description>A few characters can now route identity, attention and money. The strange part is that on many platforms, the person paying for the handle still does not own it.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why whales matter to free-to-play games</title><link>https://signull.cc/gaming/why-whales-matter-to-free-to-play-games/</link><guid isPermaLink="true">https://signull.cc/gaming/why-whales-matter-to-free-to-play-games/</guid><description>Free-to-play removes the box price, then lets spending spread wildly. In some games, a tiny group of repeat buyers ends up carrying a startling share of the business.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>YouTube RPM vs CPM: what creators actually earn</title><link>https://signull.cc/creators/youtube-rpm-vs-cpm/</link><guid isPermaLink="true">https://signull.cc/creators/youtube-rpm-vs-cpm/</guid><description>CPM tells you what advertisers pay for ad inventory. RPM tells you how much YouTube revenue the creator actually earns per 1,000 views. They use different denominators, so one cannot be cleanly converted into the other.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>AI UGC: where synthetic creators fit into advertising</title><link>https://signull.cc/creators/ai-ugc-synthetic-creators-advertising/</link><guid isPermaLink="true">https://signull.cc/creators/ai-ugc-synthetic-creators-advertising/</guid><description>Synthetic presenters can make creator-style ads faster and easier to multiply. What they cannot manufacture is a real customer experience.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Chargebacks explained from the merchant side</title><link>https://signull.cc/money/chargebacks-explained-merchant-side/</link><guid isPermaLink="true">https://signull.cc/money/chargebacks-explained-merchant-side/</guid><description>A chargeback is not a normal refund: the payment can be pulled from the merchant before the case is decided, then recovered only through a deadline-bound evidence process.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Cheap game keys: what you’re buying on the grey market</title><link>https://signull.cc/gaming/cheap-game-keys-grey-market/</link><guid isPermaLink="true">https://signull.cc/gaming/cheap-game-keys-grey-market/</guid><description>A discounted Steam key can be a legitimate bargain, an unauthorized resale or the end of a fraudulent purchase. Successful activation does not tell you which.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Does displaying revenue increase trust in online-business advice?</title><link>https://signull.cc/research/does-displaying-revenue-increase-trust-online-business-advice/</link><guid isPermaLink="true">https://signull.cc/research/does-displaying-revenue-increase-trust-online-business-advice/</guid><description>A proposed experiment to test whether a visible revenue number changes how trustworthy, expert and persuasive otherwise identical business advice feels.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Does visible engagement make mediocre content seem better?</title><link>https://signull.cc/research/does-visible-engagement-make-mediocre-content-seem-better/</link><guid isPermaLink="true">https://signull.cc/research/does-visible-engagement-make-mediocre-content-seem-better/</guid><description>The crowd does not need to turn bad work into good work. It only needs to tilt the uncertain middle.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How game key resellers get cheap keys</title><link>https://signull.cc/gaming/how-game-key-resellers-get-cheap-keys/</link><guid isPermaLink="true">https://signull.cc/gaming/how-game-key-resellers-get-cheap-keys/</guid><description>A $70 game selling for $25 does not have one explanation. Cheap keys can come from ordinary wholesale deals, bundles, regional pricing and secondary-market inventory — or, in the worst cases, fraud.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How grey-market skin sites make money</title><link>https://signull.cc/gaming/how-grey-market-skin-sites-make-money/</link><guid isPermaLink="true">https://signull.cc/gaming/how-grey-market-skin-sites-make-money/</guid><description>Third-party skin markets do not need to create the items they sell. They make money by charging for liquidity: matching buyers and sellers, turning skins into cash, and taking a cut along the way.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>How much YouTube channels actually earn</title><link>https://signull.cc/creators/how-much-youtube-channels-earn/</link><guid isPermaLink="true">https://signull.cc/creators/how-much-youtube-channels-earn/</guid><description>A million views can produce hundreds or thousands of dollars. Format, revenue per view and the cost of making the videos decide what is left.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Is web scraping legal? Public data is only the first test</title><link>https://signull.cc/tech/is-web-scraping-legal/</link><guid isPermaLink="true">https://signull.cc/tech/is-web-scraping-legal/</guid><description>Web scraping is not automatically illegal. But “publicly visible” settles only one part of the problem: access rules, contracts, copyright, privacy and the way scraped data is used can each create separate legal exposure.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Market cap vs liquidity: why crypto screenshots can mislead</title><link>https://signull.cc/money/market-cap-vs-liquidity-crypto-screenshots/</link><guid isPermaLink="true">https://signull.cc/money/market-cap-vs-liquidity-crypto-screenshots/</guid><description>A token can show a $10 million market cap while only a fraction of that value can be traded near the quoted price. The screenshot may be real; the implied exit may not be.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Screenshots as status symbols: how online proof became social currency</title><link>https://signull.cc/internet/screenshots-as-status-symbols/</link><guid isPermaLink="true">https://signull.cc/internet/screenshots-as-status-symbols/</guid><description>A screenshot can turn a private message, a follower count, a revenue spike or a winning trade into a portable object of proof — carrying the status of the interface long after its context is gone.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>What loot boxes and gacha actually cost players</title><link>https://signull.cc/gaming/what-loot-boxes-gacha-cost-players/</link><guid isPermaLink="true">https://signull.cc/gaming/what-loot-boxes-gacha-cost-players/</guid><description>A $2 pull is not a $2 price when the thing you want has a 1% drop rate. The useful number is the cost of getting the target — and the odds of still missing after you spend it.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Why people abandon online courses</title><link>https://signull.cc/research/why-people-abandon-online-courses/</link><guid isPermaLink="true">https://signull.cc/research/why-people-abandon-online-courses/</guid><description>The internet blames discipline. Research points to a messier mix: weak intent, time pressure, course design, lost momentum and too little structure.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Zelda: Ocarina of Time on Switch 2 — release date, price and availability</title><link>https://signull.cc/gaming/zelda-ocarina-of-time-switch-2-release-date-price-availability/</link><guid isPermaLink="true">https://signull.cc/gaming/zelda-ocarina-of-time-switch-2-release-date-price-availability/</guid><description>Nintendo’s Ocarina of Time remake arrives November 5 as a Switch 2 exclusive. Digital preorders are open, physical stock is already uneven, and the anniversary console is a separate purchase.</description><pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate></item></channel></rss>